FYTE SYTE

COMPARE FIGHTERS

πŸ‡ΊπŸ‡Έ AIKO

[PHOTO]

VS

πŸ‡ΊπŸ‡Έ KURAMOCHI

[PHOTO]

Featherweight Β· Featherweight

THIS FIGHT β†’

15–0–015–0–0RECORD

0%0%KO %

STANCE

OrthodoxOrthodox

LAST 5

AIKOW ━ W ━ W ━ W ━ W

KURAMOCHIW ━ W ━ W ━ W ━ W

MODEL FIGHT

120116

πŸ‡ΊπŸ‡Έ AIKOπŸ‡ΊπŸ‡Έ KURAMOCHIUD

120–116 UD

AIKO WINS

12 ROUNDS Β· 10-POINT MUST

  • 1109
  • 2109
  • 31010
  • 41010
  • 51010
  • 61010
  • 71010
  • 81010
  • 91010
  • 101010
  • 11109
  • 12109

Model fight. 10–9 rounds, or 10–10 if level. A much higher KO rate can end it by KO, TKO, or RTD. Not a betting pick.

FIGHT SIMULATOR

DERIVED RATINGS

AIKOKURAMOCHI

6363OFFENSE

6565DEFENSE

4040POWER

5858DURABILITY

5858EXPERIENCE

4040OPPONENT QUALITY

8383RECENT FORM

+14β€”REACH ADVANTAGE

+2+3AGE ADJUSTMENT

Scaled against the catalog when weight classes differ. Same-division fights use the division. Defense and durability stay conservative without punch-stats. Age applies in the fight only. Not a scout grade.

SIMULATE THE FIGHT

10,000 fights from tape stats. Not a prediction. Not betting advice.

FYTE SYTE

TALE OF THE TAPE

πŸ‡ΊπŸ‡Έ AIKO vs πŸ‡ΊπŸ‡Έ KURAMOCHI

15–0–0 Β· 15–0–0

120–116 UD

REACH +14cm AIKO

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